Voronoi Graph

1000 polygons - relaxed 1 iterationBefore we will start to generate something looks like a map we need to understand what is the map and decide what method we are going to use to generate it. Simplifying,  the map is the two-dimensional representation of the surface of the world. The main thing that allows us to say whether this image is map or not is the obvious partition between land and water masses. To have an ability to divide a canvas into land and water we need to know what pieces are lower that others, it means we need to generate a heightmap.

Continue reading “Voronoi Graph”